Saturday, 15 July 2017

A New Game character concepts (older brother)

For our Stop-motion animation, each member of the group were tasked with designing a character (Chloe got the younger sister, Marilyn got the base for the video game character and I got the older brother). We are planning on making the character designs fit together as a cohesive whole as we tweak them as a group in future meetings.



Here's the finalised turnaround of the older brother. The colour palette could use some work and we may not use the chain on the final model, but I think it's a decent start.



Here's the idea sketches sheet I did prior to the turnaround. I initially had the Brother have spiky hair, but I wasn't sure it would survive the rigors of shooting. Most of the idea sketches were me trying to make the character model work as a piece of claymation on a wire armature, and may be subject to change when we look at the materials we have available, the timeframe we have and our sculpting skills.


Text on image says, from top to bottom [explanatory notes in brackets]: 

Hair stays clear of eye [for expression clarity]
Hands
Armature wire? [I was thinking of looping the armature wire, then coating it in clay to make the hand move as a single unit rather than trying to articulate individual fingers]
Will spend most of the animation like this [the character will be sitting, so we won't have to worry about them being balanced on his feet]
If we can pull off the chain and torn pants in clay that'll be fantastic [these features can be omitted in the final model, but I'll be sad to see them go]
Use a clay overlayer for fingerless gloves [potentially practical advice for pulling off elements such as the shirt stripes and the fingerless gloves on the clay model]
Single unit of clay [the hand will move as a single unit]
Make mouthshapes on paper and stick them on between shots? (think Robot Chicken) [This is me thinking how we can do lipsyncing]
Shirt ideas [I was thinking about simple patterns to put on the shirt, which I forgot to put on the turnaround]


Tuesday, 11 July 2017

BSA 106 semester 2 start

Animation directors to consider

Later in the year, I am expected to give a presentation on common themes in a director's body of work. Directors I am considering are:

Gary Trousdale

 Directed Beauty and the Beast, The Hunchback of Notre Dame and Atlantis: The Lost Empire

Byron Howard

Directed Tangled, Bolt and Zootopia

Vicky Jenson

Directed Shrek, Shark Tale and Post Grad 

Genndy Tartakovsky

Directed Hotel Transylvania, Dexters Lab, 2 Stupid Dogs, Samurai Jack, Star Wars Clone Wars, Sym-Bionic Titan

Hayao Miyazaki

Directed  Castle in the Sky in 1986, My Neighbor Totoro in 1988, Kiki's Delivery Service in 1989, and Porco Rosso in 1992 and much more

Don Bluth

 Directed The Secret of NIMH (1982), An American Tail (1986), The Land Before Time (1988), All Dogs Go to Heaven (1989), and Anastasia (1997)

Tomm Moore

Directed The Secret of Kells and Song of the Sea




Animations from 1930-1950:

Ladislaw Starewicz
Did stop motion of animals standing upright and wearing human clothes and made A Cameraman's Revenge (animated crickets etc.)

Berthold Bartosch
filmed cutout drawings on multiple panes of class in a form of cut-out animation

Antony Gross and Hector Hoppin
Created La Joie de Vivre in 1934 as a form of escapism prior to WWII

Toy Box: Picture Book 1936 Momotaro vs Mickey Mouse
A Japanese-made propaganda cartoon that shows the folk hero Momotaro fighting America, personified by Mickey Mouse

Kenzo Masaoka
created the first Japanese animation with sound in 1933 and the first cel animation in 1934. Got in trouble for making an animation that didn't have propaganda

Oskar Fishinger
Worked in Paramount MGM and Disney. Was a surrealist in Nazi Germany (during a period where Nazis had banned "degenerative" (surrealist or abstract art)), who had renamed their art as "decorative" instead.

Aleksandr Ptushko
Made the New Gulliver in 1935, in contrast with Russia's more realistic trends and propaganda

Ivan Ivanov-Vano
general policy for animation was for childrens folk tales and educational films for children

Norman McLaren
used drawing on film for animations (pioneered by NZer Len Lye), created Dots (1940)

John Halas and Joy Batchelor
Made animated information and British propaganda for WWII

Larkins Studio
made training films for the WWII army. Only made informational films rather than entertainment. Pioneered a simplified animation style that would be used in other animation studios

Wan Brothers
for brothers, pioneers in Chinas animation industry, made films to protest Japanese invasion of China. Inspired by Snow White to make Princess Iron Fan (1941), China's first animated film

Arturo Moreno
made Spains first animated film The Enchanted Sword (1945), which was popular enough locally and abroad to garner a sequel,

Jiri Trnka and Milos Makovec
Made The Emperors Nightingale

Nino Pagot
directed the Dynamite Brothers (1949), which sucked apparently so the production company moved to advertising

Anton Domenghini
Directed the Rose of Baghdad (1949)

A New Game rough story ideas

Story Idea: New Game

I teamed up with Chloe Tapp for the stop motion project for the semester as well
We also got Marilyn on out team too

Logline:

Two siblings (older brother and younger sister) fight over character creation in a video game

each sibling has their own unique style, stereotype, colour palette, music score(?)

Each sibling has their own idea for the character on-screen should look:
           Younger sister wants magical fairy unicorn princess etc.
           Older brother wants dark and edgy (red and black colour palette, scars, all spikes all the time)

I will do the character creator contributions of the younger sibling and the animations of the older sibling, Chloe will do vice versa. We both will collaborate on shared elements such as backgrounds etc.

Character Biographies:

 Zack:

The older brother, Zack is a moody teenager who enjoys the 'edgy' aesthetic. His preferred character designs are often black and red and/or covered in spikes. He very much enjoys his personal space and would rather be left alone for much of the time. He dislikes Lulu as she keeps bothering him when he'd rather be left alone (which is all the time)



Lulu:

The younger sister, Lulu is a little girl who enjoys things pink and covered in glitter. She is energetic and easily bored, which often leads to her bothering Zack for entertainment. Lulu's favourite things are pink, glitter, ballerinas, fairies and princesses and her chosen aesthetic is often an unholy combination of these elements.